Sovereign Tower Knights: Stats, Traits and Loyalty
Understand Sovereign Tower Knights through their stats, hidden traits, preferences, satisfaction, loyalty, quest fit and permanent risks.
Direct answer
Knight management has four documented layers: visible stats, hidden traits and preferences, satisfaction, and loyalty. Match the whole profile to a quest; a strong stat alone cannot protect a Knight from a poor contextual match, departure or permanent death.
Match more than stats
Official copy lists Strength, Agility, Charisma, Magic and Wit. PC Gamer and gameplay also show Luck in assignment requirements, but its formal status is unresolved. Quest keywords, equipment, fears and preferences can matter alongside the visible numbers.
Satisfaction, departure and death
Steam confirms that dissatisfied Knights may leave the court for good. Gameplay evidence says Knights can die permanently, ending their personal stories. Preserve important characters by investigating unknown traits, repairing equipment and avoiding unnecessary low-value risks.
Roster claims and ranking limits
One fan source reports act-based caps of 6, 8 and 10, consistent with a final ten-Knight cap, but the developer has not published those limits. Tier lists are community opinion and highly patch-sensitive; use role fit and current evidence rather than treating one ranking as official.
Pending confirmation
Exact roster caps, complete Knight list and tier rankings are not officially confirmed.
Evidence checked August 12, 2026